Galaween Pack
=================
Copyright Borus - January 5,
2003 -
E-mail: borus@ono.com
http://www.3dall.com
Description:
============
Galaween, the Elf warrior
Queen is a new character for Daz3D Vicky 1&2
Files list:
===========
Galaween_Pack includes:
<< CHARACTER FOLDER >>
- 1 Galaween Elf Queen
character ( .CR2 )
- 1 Belt character ( .CR2 )
- 1 Brassiere character (
.CR2 )
- 1 Tong panties character (
.CR2 )
- 1 Arrow quiver character (
.CR2 )
- 1 Sword sheath character (
.CR2 )
<< FACE FOLDER >>
- 17 Galaween face files ( .fc2)
<< HAIR FOLDER >>
- 1 Galaween hair ( .hr2)
<< HAND FOLDER >>
- 4 Hands poses ( .hd2)
<< LIGHT FOLDER >>
- 2 Lights set ( .lt2)
<< POSE FOLDER >>
- 1 Elf Queen MAT-MOR file ( .pz2)
- 1 Elf Queen white MAT file
( .pz2)
- 1 ElfBeltLeather MAT file ( .pz2)
- 1 ElfBeltMetal MAT file ( .pz2)
- 1 ElfBeltMetal1 MAT file ( .pz2)
- 1 ElfBraGreen MAT file ( .pz2)
- 1 ElfBraMetal MAT file ( .pz2)
- 1 ElfBraMetal1 MAT file ( .pz2)
- 1 ElfBraRed MAT file ( .pz2)
- 1 ElfTongGreen MAT file ( .pz2)
- 1 ElfTongMetal MAT file ( .pz2)
- 1 ElfTongMetal1 MAT file ( .pz2)
- 1 ElfTongRed MAT file ( .pz2)
- 1 SwordSheath_Gold MAT file
( .pz2)
- 1 SwordSheathSilver MAT
file ( .pz2)
- 16 Galaween poses ( .pz2)
<< PROPS FOLDER >>
- 1 Arrow ( .pp2)
- 1 Arrow in Hand ( .pp2)
- 1 Arrow in Quiver ( .pp2)
- 1 Bracelet lShoulder whith
2 mats ( .pp2)
- 1 Bracelet lForearm whith 2
mats ( .pp2)
- 1 Bracelet lShin whith 2
mats ( .pp2)
- 1 Bracelet rShin whith 2
mats ( .pp2)
- 1 Bracelet rForearm whith 2
mats ( .pp2)
- 1 Bracelet rShoulder whith
2 mats ( .pp2)
- 1 Dagger in Hand pose_1 ( .pp2)
- 1 Dagger in Hand pose_2 ( .pp2)
- 1 Dagger in Sheath ( .pp2)
- 1 Dagger Sheath ( .pp2)
- 1 Dagger Sheath in LegBelt
( .pp2)
- 1 DaggerSheath support ( .pp2)
- 1 Ear Ring Left whith 2
mats ( .pp2)
- 1 Ear Ring Right whith 2
mats ( .pp2)
- 1 Tiara_1 whith 2 mats ( .pp2)
- 1 Tiara_2 whith 2 mats ( .pp2)
- 1 Leg Belt whith 2 mats ( .pp2)
- 1 Longbow with morph ( .pp2)
- 1 Longbow in hand ( .pp2)
- 1 NecLace whith 2 mats ( .pp2)
- 1 Sword in hand pose ( .pp2)
- 1 Sword in Sheath pose ( .pp2)
<< GEOMETRIES FOLDER >>
- 1 Arrow ( .obj)
- 1 BraceletL1 ( .obj)
- 1 BraceletL2 ( .obj)
- 1 BraceletLShin ( .obj)
- 1 BraceletR1 ( .obj)
- 1 BraceletR2 ( .obj)
- 1 BraceletRShin ( .obj)
- 1 Dagger ( .obj)
- 1 Dagger Sheath ( .obj)
- 1 Dagger Sheath support ( .obj)
- 1 EarRing ( .obj)
- 1 ElfBelt ( .obj)
- 1 ElfBra ( .obj)
- 1 ElfHair ( .obj)
- 1 ElfTiara ( .obj)
- 1 ElfTiara2 ( .obj)
- 1 ElfTong ( .obj)
- 1 LegBelt ( .obj)
- 1 LongBow ( .obj)
- 1 Necklace ( .obj)
- 1 Quiver ( .obj)
- 1 Sword ( .obj)
- 1 SwordSheath ( .obj)
<< TEXTURES FOLDER >>
- 1 basic034.jpg
- 1 BraceletRShin.jpg
- 1 bump_sand1.jpg
- 1 Cherry.jpg
- 1 DaggerLeather.jpg
- 1 DaggerLeather_Bum.jpg
- 1 DaggerSheath.jpg
- 1 DaggerSheathBUM.jpg
- 1 Elfhair.jpg
- 1 ElfhairBUM.jpg
- 1 ElfhairTR.jpg
- 1 ElfQueen_Body.jpg
- 1 ElfQueen_BodyBUM.jpg
- 1 ElfQueen_Head.jpg
- 1 ElfQueen_HeadBUM.jpg
- 1 ElfQueen_Trans.jpg
- 1 Feather.jpg
- 1 FeatherTR.jpg
- 1 GoldRefl.jpg
- 1 Quiver.jpg
- 1 QuiverBum.jpg
- 1 SilverRefl.jpg
- 1 SwordLeather.jpg
- 1 SwordSheath.jpg
- 1 SwordSheathBum.jpg
<< TEMPLATE FOLDER >>
- 1 Arrow.bmp
- 1 BraceletL1.bmp
- 1 BraceletL2.bmp
- 1 BraceletLShin.bmp
- 1 BraceletR1.bmp
- 1 BraceletR2.bmp
- 1 BraceletRShin.bmp
- 1 Dagger.bmp
- 1 DaggerSheath.bmp
- 1 DaggSheathSupport.bmp
- 1 EarRing.bmp
- 1 ElfBelt.bmp
- 1 ElfBra.bmp
- 1 ElfHair.bmp
- 1 ElfTiara.bmp
- 1 ElfTiara2.bmp
- 1 ElfTong.bmp
- 1 LegBelt.bmp
- 1 LongBow.bmp
- 1 Necklace.bmp
- 1 Quiver.bmp
- 1 Sword.bmp
- 1 SwordSheath.bmp
<< TEXT FILES >>
- 1 PoserProsLicense.txt
- 1 Galaween_Readme.txt
Needed files:
=============
Poser4.0.2
Daz3D Vicky 1&2 (Vicky v3
not tested)
Installation:
============
Extract the
"Galaween_Pack.zip" file to your Poser4 folder. This will
put all the files in the right places.
Folder names & locations:
=========================
The character (CR2) files
will go to folder:
-Runtime/Libraries/Character/Borus
The Props (PP2) files will go
to folder:
-Runtime/Libraries/Props/Borus
The hair (HR2) files will go
to folder:
-Runtime/Libraries/Hair/Borus
The faces (FC2) files will go
to folder:
-Runtime/Libraries/Face/Borus
The hands (HD2) files will go
to folder:
-Runtime/Libraries/Hand/Borus
The lights (LT2) files will
go to folder:
-Runtime/Libraries/Light/Borus
The wavefront objects (.OBJ)
files will go to folder:
-Runtime/Geometries/Borus
The MAT, MOR and pose files
(PZ2) will go to folder:
-Runtime/Libraries/Pose/Borus
The Textures, transparency
and bump maps (.jpg) files will go to folder:
-Runtime/Textures/Borus
How to use:
===========
You can load Galaween in to ways:
1/ Start Poser, turn off
inverse kinematics, load the Vicky character and apply to her the
Galaween MAT_MOR pose.
2/ Start Poser, locate and
load the "Elf Queen" character.
Apply to Galaween her clothes
and/or other comformable items.
Load any Galaween's prop and
it appears in correct location (Weapons in her hands, bracelets inher
arms, and so on...). From now, where Galaween goes, the prop will
follow her.
The Longbow have a morph dial
and you can play with him ;)
Galaween is a character based
on Daz3D Vicki, therefore any texture of Vicki will serve to Galaween.
NOTE: I personally prefer to
load all Galaween items while she is in her default position. Thus
everything works perfectly.
Conversion and/or
application instructions:
===========================================
If you use a basic Poser4
(without Poser Pack), in order to apply the jpg Bump maps, you'll
need convert them to ".bum" files.
To do it, simply load the
.jpg Bumpmap in Render/Materials/BumpMaps and when a requester ask
you: "Image files must be converted to BUM maps before they can
be used. Do you wish to do this now?... click "yes", and
Poser will make the conversion.
I shall, in no way, be liable
for any damages for program/computer failure or malfunction, or any
commercial damages or losses.
That's it. Enjoy Galaween Pack!
Borus
=====================
E-mail: borus@ono.com
http://www.3dall.com